Recent work
At a food-tech startup, I’ve worked across a D2C health app and a regulated clinical product. I’ve shipped consumer work and taken a clinical-trial platform from concept to testable prototype within medical-device (SaMD) constraints. That made me rigorous about usability, edge cases, accessibility, and the regulatory and ethical side of AI-driven experiences. Startup life taught me to prioritise, work within constraints, and stay open to pivots.
Who I am
I’m a UX/UI designer with 2+ years of experience, working end to end from research to high-fidelity screens. Before that, 4 years in graphic design and years of studying design before generative AI trained my eye. I ask why each decision is there, not just whether it looks right.
How I think
I work things out on paper before I open a tool. Flows, requirements and tricky problems get solved by hand first, and that carries into the work on screen.
Outside of work
My side quests involve a lot of pottery lately. It’s slow and often unrewarding in the moment, and it’s taught me to trust the process when I don’t know the outcome. I bring that patience to design, where the research behind a decision matters as much as the details that make a product feel human.
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